Tasks

  1. Refactor shooting with the particle effect system (See: https://youtu.be/Jv9jGyIWelU)
    1. Implement shooter controller cooldown
  2. Experiment with 2D outlines for classic Isaac look (See: https://youtu.be/MqpyXhBIRSw)
  3. More complex enemy pathfinding (See: https://youtu.be/jvtFUfJ6CP8)

Notes