Design

  1. BRIEFING STORYLET

    1. Explain context
  2. TUTORIAL STORYLET 1 - As soon as you land

    1. “Ohhh, you landed. GG”
    2. Select your units and click on a tile to move
    3. With a unit selected, click on an antenna to interact with it
    4. Reach the next objective
    5. Look for objectives in the radar
    6. At the end (or when you explain movement), activate movement and interaction
  3. TUTORIAL STORYLET 2 - First Objective

    1. Tells you about abilities
    2. Activate the abilities
      1. Let them know they will need to get back
  4. TUTORIAL STORYLET 3 - Second Objective

    1. Activate oxygen + UI
    2. Tells you about oxygen
    3. Tells you about exhaustion and resting
  5. TUTORIAL STORYLET 4 - Third Objective

    1. A sense of “you’re on your own”
    2. Enemies Spawn AND take a turn
    3. A choice determines the amount of enemies that spawn
    4. An enemy spawns next to the pug and he is always killed
    5. End the tutorial

    To-Do